PENGEMBANGAN MODUL BERBENTUK KOMIK BERBASIS KONTEKSTUAL PADA MATERI GAYA
Abstract
: Physics learning in junior high schools is often perceived as difficult and uninteresting because it relies heavily on textbooks that are not connected to students’ daily experiences, leading to low learning interest and outcomes. This study aimed to develop a contextual comic-based learning module on the topic of force and to examine its feasibility, practicality, and effectiveness. The research used a Research and Development (R&D) method with the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The subjects were junior high school students, involving a limited trial with 10 eighth-grade students and a large-scale trial with 20 seventh-grade students. Data were collected through expert validation questionnaires, teacher and student response questionnaires, and pretest–posttest assessments. The results showed that the comic-based module had a very high feasibility level, with validation scores of 94% from media experts and 90.26% from material experts. The module was also considered very practical based on teacher and student responses. Effectiveness testing showed improved learning outcomes, with an N-Gain value of 0.66, categorized as quite effective. Thus, the contextual comic module is feasible, practical, and effective for improving students' understanding and learning interest in the subject of style in junior high school.
Keywords
Full Text:
PDFReferences
Arikunto, S. (2009). Dasar-Dasar Evaluasi Pendidikan. Bumi Aksara.
Azizul, R. W. Y., Fitriyani, D. I., & Sari, I. N. (2020). Pengembangan Bahan Ajar Komik Digital pada Materi Gerak. VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan, 11(2), 97–104.
Chotimah, K. (2025). Pengembangan Media Manipulatif Untuk Meningkatkan Pencapaian Pembelajaran Dan Kemampuan Berpikir Kritis Pada Materi Sistem Tata Surya Siswa Kelas VI. Jurnal Dedikasi Pendidikan, 9(1). https://doi.org/10.30601/dedikasi.v9i1.5178
Danaswari, R. W., Roviati, E., & Kartimi, K. (2013). Pengembangan Bahan Ajar Dalam Bentuk Media Komik Untuk Meningkatkan Hasil Belajar Siswa Kelas X Sman 9 Cirebon Pada Pokok Bahasan Ekosistem. Scientiae Educatia: Jurnal Pendidikan Sains, 2(4), 1–17.
Elistiana, V., Novita, N., & Ginting, F. W. (2024). Development of E-Module Learning Media based on SETS (Science, Environment, Technology, and Society) on Sound Wave Material. Indonesian Journal of Education and Social Humanities, 1(2), 20–32. https://doi.org/10.62945/ijesh.v1i2.120
Haristah, H., Azka, A., Setyawati, R. D., & Albab, I. U. (2019). Pengembangan Modul Pembelajaran. Jurnal Matematikan Dan Pendidikan Matematika, 1(5), 224–236.
Fauriski, M. I., Wulandari, A. Y. R., Tamam, B., Putera, D. B. R. A., & Sutarja, M. C. (2023). Kelayakan Media Komik Gif Sains Berbasis Hypertext Markup Language 5 Pada Materi Pesawat Sederhana. Jurnal Natural Science Educational Research, 6(2), 129–142.
Kurnia, A., & Nasrudin, D. (2022). Mengukur Efektivitas Pelatihan Implementasi Pembelajaran STEAM- Loose Parts pada Guru PAUD. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(4), 3727–3738. https://doi.org/10.31004/obsesi.v6i4.2372
Kurniawati, R., Waspodo, M., & Madjid, T. A. (2023). Pengembangan Bahan Ajar Mata Pelajaran IPA Berbasis Komik Digital Pada Materi Suhu, Kalor, dan Pemuaian Kelas VII SMPIT AL Kahfi Kabupaten Bogor. Jurnal Teknologi Pendidikan (JTP), 8(2), 194–203. https://doi.org/10.24114/jtp.v8i2.3329
Nurhakim, S. S., Latip, A., & Purnamasari, S. (2024). Peran Media Pembelajaran Komik Edukasi dalam Pembelajaran IPA: A Narrative Literature Review. JURNAL PENDIDIKAN MIPA, 14(2), 417–429. https://doi.org/10.37630/jpm.v14i2.1551
Sinta, I. N., Wardani, S., & Kurniawan, C. (2021). The Influence of Comic Media on Students’ Concept Understanding on Chemical Bonding Material. International Journal of Active Learning, 6(2), 85–90.
Sriwahyuni, I., Risdianto, E., & Johan, H. (2019). Pengembangan Bahan Ajar Elektronik Menggunakan Flip Pdf Professional Pada Materi Alat-Alat Optik Di Sma. Jurnal Kumparan Fisika, 2(3), 145–152. https://doi.org/10.33369/jkf.2.3.145-152
Suastika, I. K, & Rahmawati, A. (2019). Pengembangan Modul Pembelajaran Matematika Dengan Pendekatan Kontekstual. JPMI (Jurnal Pendidikan Matematika Indonesia), 4(2), 58. https://doi.org/10.26737/jpmi.v4i2.1230
Taufik, M., Manusr, H., & Salim, A. (2023). Pengembangan Komik Digital Berbasis Kognitif Untuk Meningkatkan Hasil Belajar Siswa Kelas Iv Madrasah Ibtidaiyah Swasta Baladan Amina Banjarbaru. Journal of Instructional Technology, 4(1), 98–107.
Trianto. (2010). Integrated Learning Models. PT. Bumi Aksara.
Umar, I. P., Uloli, R., & Jahja, M. (2023). Kepraktisan Media Pembelajaran Berbasis Komik Pada Materi Kalor di SMP Negeri 1 Tapa. JURNAL JENDELA PENDIDIKAN, 3(01), 83–89. https://doi.org/10.57008/jjp.v3i01.416
Wulandari, A. S., Wahyuningsih, T., Suhartini, E., Dwiyono, Y., Asrafiani, A., & Arafah. (2022). Jurnal Pendidikan MIPA. Jurnal Pendidikan Mipa, 12(4), 682–689.
DOI: https://doi.org/10.30601/dedikasi.v10i1.6950
Refbacks
- There are currently no refbacks.

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Jurnal Dedikasi Pendidikan oleh LPPM Universitas Abulyatama disebarluaskan di bawah Lisensi Creative Commons Atribusi 4.0 Internasional.
Berdasarkan ciptaan pada http://jurnal.abulyatama.ac.id/index.php/dedikasi.





